WorldProps
Defined in: packages/engine/src/components/World.tsx:32
Extends
Section titled “Extends”PropsWithChildren
Properties
Section titled “Properties”| Property | Type | Default value | Description |
|---|---|---|---|
children? |
ReactNode |
undefined |
- |
dayLengthSeconds? |
number |
1200 |
Real seconds a whole day-night cycle takes. The engine’s own when left out. Anything but a finite number above zero logs a warning, and the clock keeps its last valid length, which on mount is the default. |
gravity? |
number |
9.8 |
Metres a second squared, pulled on every falling actor and dynamic body. |
look? |
LookPick |
undefined |
A named look: the sky its models light from, fog, exposure, grading and a post-processing stack, which picking one opts in to. A name, or { name, ...values } to override any of its values. |
map |
string |
undefined |
The name of a registered map. |
navmesh? |
boolean |
false |
Draws the navmesh’s wireframe. |
scatter? |
number |
1 |
The share of the decorative scatter to stand, 0 to 1: what blocks always stands; this thins what only decorates. A weak device may draw less grass, and a player still meets every rock and tree the room and every other player meet. |
shadowMapSize? |
number |
1024 |
The side of the sun’s shadow map in texels; 0 casts none. |
startHour? |
number |
10 |
The hour this World opens on. The look’s, or the engine’s own, when left out. |