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openRoom

openRoom(__namedParameters, clock): RoomConnection

Defined in: packages/engine/src/stores/roomConnection.ts:90

Opens a socket to the room and joins it under the player’s name, and pings each room that welcomes her into clock, as the welcome lands and each pingIntervalSeconds after. When the room is not there yet or goes away, as on a restart, it opens another every reconnectSeconds until the room answers and joins it, or until reconnectGiveUpSeconds pass with no socket open. ponytail: a fixed interval, for a room on this machine; a hosted room’s reconnect policy would back off.

Parameter Type
__namedParameters RoomOptions
clock RoomClock

RoomConnection