Look
Defined in: packages/engine/src/render/looks.ts:50
Everything a named look sets.
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
ambientOcclusion |
false | AmbientOcclusionProps |
- |
bloom |
false | BloomProps |
- |
environment |
LookEnvironment |
- |
exposure |
number |
Multiplies the rig’s exposure for the hour. |
fill |
number |
The share of the rig’s hemisphere fill kept beside the image’s light. |
fog |
false | LookFog |
- |
grading |
LookGrading |
- |
hour |
number |
The hour the World opens on, so its sun stands where the image’s does. |
postProcessing |
boolean |
Whether the look mounts its own post-processing stack. false keeps its light and fog, and leaves the stack to the game. |
sun |
number |
The share of the rig’s sun kept: less under cloud. |
vignette |
false | VignetteProps |
- |