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Look

Defined in: packages/engine/src/render/looks.ts:50

Everything a named look sets.

Property Type Description
ambientOcclusion false | AmbientOcclusionProps -
bloom false | BloomProps -
environment LookEnvironment -
exposure number Multiplies the rig’s exposure for the hour.
fill number The share of the rig’s hemisphere fill kept beside the image’s light.
fog false | LookFog -
grading LookGrading -
hour number The hour the World opens on, so its sun stands where the image’s does.
postProcessing boolean Whether the look mounts its own post-processing stack. false keeps its light and fog, and leaves the stack to the game.
sun number The share of the rig’s sun kept: less under cloud.
vignette false | VignetteProps -