spawnHero
spawnHero(
world,initial):Entity
Defined in: packages/engine/src/gameplay/hero/actions.ts:20
Spawns her from her saved state, moving on the engine’s default settings. The caller destroys the entity.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
initial |
{ facing: number; health: { current: number; maximum: number; }; position: Vector3; } |
initial.facing |
number |
initial.health |
{ current: number; maximum: number; } |
initial.health.current |
number |
initial.health.maximum |
number |
initial.position |
Vector3 |
Returns
Section titled “Returns”Entity