baseSystems
constbaseSystems:object
Defined in: packages/engine/src/gameplay/step.ts:110
The engine’s systems by place, in order. A game inserts its own at a place rather than at a position, so the engine can reorder these without moving the game’s.
Type Declaration
Section titled “Type Declaration”| Name | Type |
|---|---|
behaviours |
System[] |
input |
System[] |
move |
System[] |
resolve |
System[] |