advanceDayClock
advanceDayClock(
world,deltaSeconds):void
Defined in: packages/engine/src/gameplay/world/daylight.ts:13
Walks every clock forward by the hours a span of real seconds buys, each at its own day length, and wraps it: two Worlds mounted at once keep two clocks. A world with no clock in it — every story — keeps its hour.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
deltaSeconds |
number |
Returns
Section titled “Returns”void