accumulateSteps
accumulateSteps(
leftoverSeconds,deltaSeconds):StepBudget
Defined in: packages/engine/src/gameplay/step.ts:244
How many whole steps a frame’s time buys, and what is left over. A frame
above maximumFrameSeconds, a hitch or a tab coming back, is capped
rather than replayed.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
leftoverSeconds |
number |
deltaSeconds |
number |