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sounds

const sounds: object

Defined in: packages/engine/src/data/sounds.ts:10

The library’s sounds, for a game to hand to Sound, a Player’s footsteps or a Pickup. They ship with the engine.

Name Type Description
footstepsGrass string[] Three steps on grass for a Player’s footsteps, so that a walk does not repeat one step.
forestAmbience string A forest that loops without a seam.
pickup string A short chime, for a Pickup’s sound.