expireStatModifiers
expireStatModifiers(
world,deltaSeconds):void
Defined in: packages/engine/src/gameplay/stats/stats.ts:111
Counts down each timed modifier and drops it the step its seconds run out. Within half a step, as the round’s clock, so a modifier of one second lasts sixty steps and not sixty-one. Server: a replica, a client’s world fed from a room, leaves expiry to the room.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
deltaSeconds |
number |
Returns
Section titled “Returns”void