measureShotDistance
measureShotDistance(
__namedParameters):number
Defined in: packages/engine/src/gameplay/weapons/aim.ts:30
Metres along the ray to where it enters the capsule, when it does within range; Infinity otherwise. Measured into the sphere round the axis point nearest the ray, which the capsule holds, so it is never short of the capsule’s own surface by more than a glancing ray’s difference. A radius or height left at 0 is the hero’s, as the physics cuts an unsized body.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
__namedParameters |
ShotTest |
Returns
Section titled “Returns”number