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ChaseCamera

ChaseCamera(__namedParameters): Element | null

Defined in: packages/engine/src/components/ChaseCamera.tsx:48

A camera that stays behind the player: the following orbit, with its azimuth eased each frame toward the way she faces, as Roblox’s Follow camera and Unreal’s spring arm that inherits the pawn’s yaw. The tilt and the distance stay where the wheel and the drag leave them, and a drag holds the swing while it lasts and for a moment after. Given a track, it chases the entity riding it along the track instead, and no drag turns it.

Parameter Type
__namedParameters ChaseCameraProps

Element | null