ChaseCamera
ChaseCamera(
__namedParameters):Element|null
Defined in: packages/engine/src/components/ChaseCamera.tsx:48
A camera that stays behind the player: the following orbit, with its
azimuth eased each frame toward the way she faces, as Roblox’s Follow
camera and Unreal’s spring arm that inherits the pawn’s yaw. The tilt and
the distance stay where the wheel and the drag leave them, and a drag
holds the swing while it lasts and for a moment after. Given a track,
it chases the entity riding it along the track instead, and no drag
turns it.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
__namedParameters |
ChaseCameraProps |
Returns
Section titled “Returns”Element | null