FreeCamera
FreeCamera():
Element|null
Defined in: packages/engine/src/components/FreeCamera.tsx:31
A fly camera with no target and no orbit centre, as Unreal’s spectator
pawn: the movement keys fly it along its line of sight and across it,
E and Q climb and descend along the world’s up, and a drag or a
finger turns it. It is camera-controls’ first-person mode over the one
rig, so the loop’s heading, the save and the devtools read it as they
read Camera.
Returns
Section titled “Returns”Element | null