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FreeCamera

FreeCamera(): Element | null

Defined in: packages/engine/src/components/FreeCamera.tsx:31

A fly camera with no target and no orbit centre, as Unreal’s spectator pawn: the movement keys fly it along its line of sight and across it, E and Q climb and descend along the world’s up, and a drag or a finger turns it. It is camera-controls’ first-person mode over the one rig, so the loop’s heading, the save and the devtools read it as they read Camera.

Element | null