HullPoints
constHullPoints:Trait<{points: () =>Float32Array<ArrayBufferLike> |null; }>
Defined in: packages/engine/src/gameplay/physics/traits.ts:145
A hull collider’s points in the entity’s space, x, y and z after one
another: every vertex of its model, as readHullPoints reads them.
Apart from Collider, so a dump does not write out every vertex.