focusCamera
focusCamera(
world,entity):Player|null
Defined in: packages/engine/src/gameplay/camera/camera.ts:235
Flies the mounted orbit to the entity’s drawn object, at the distance that fits it, and stops the camera following so the frame’s aim leaves it there; the follow it stopped, or null where there was none. Nothing moves where no camera is mounted or nothing draws the entity.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
entity |
Entity |
Returns
Section titled “Returns”Player | null