extendGltfLoader
constextendGltfLoader:NonNullable<Parameters<typeofuseGLTF>[3]>
Defined in: packages/engine/src/render/compressed.ts:19
Passed to drei’s useGLTF and Gltf with useDraco false, so every
model the engine loads decodes Draco with the decoder served beside the
game. drei’s useDraco would override it with its own, and fiber
shares one GLTFLoader across calls, so every call passes both.