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HeroAnimation

const HeroAnimation: Trait<{ blend: () => PoseBlend | null; clipHeadRotation: () => Quaternion | null; clips: () => Map<PoseState, AnimationClip>; current: () => AnimationAction | null; headAngles: () => HeadAngles; headTurn: () => HeadTurn | null; mixer: () => AnimationMixer<AnimationMixerEventMap> | null; vrm: () => VRM | null; }>

Defined in: packages/engine/src/gameplay/hero/traits.ts:93