useRound
useRound():
RoundStatus
Defined in: packages/engine/src/components/Round.tsx:89
The mounted round, read from the world. Never null, so a HUD reads it before the round spawns: a fresh one until then.
useRound():
RoundStatus
Defined in: packages/engine/src/components/Round.tsx:89
The mounted round, read from the world. Never null, so a HUD reads it before the round spawns: a fresh one until then.