moveEntities
moveEntities(
world,deltaSeconds):void
Defined in: packages/engine/src/gameplay/entity/transform.ts:30
Moves each entity by its velocity. A streamed entity is left where the room put it, and a held hero where she stands.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
deltaSeconds |
number |
Returns
Section titled “Returns”void