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Weapon

Weapon(__namedParameters): Element | null

Defined in: packages/engine/src/components/Weapon.tsx:57

Arms every player in the world with a weapon, which the room holds each of her shots to. On a page, a click that does not turn the camera fires it from the middle of her body toward what is under the pointer: the tracer, and a hit marker where her picture shows a hit, draw at once, and the room’s word arrives as the target’s health. With no room, the page deals the damage itself.

Parameter Type
__namedParameters WeaponProps

Element | null