Weapon
Weapon(
__namedParameters):Element|null
Defined in: packages/engine/src/components/Weapon.tsx:57
Arms every player in the world with a weapon, which the room holds each of her shots to. On a page, a click that does not turn the camera fires it from the middle of her body toward what is under the pointer: the tracer, and a hit marker where her picture shows a hit, draw at once, and the room’s word arrives as the target’s health. With no room, the page deals the damage itself.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
__namedParameters |
WeaponProps |
Returns
Section titled “Returns”Element | null