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settleEye

settleEye(__namedParameters): number

Defined in: packages/engine/src/gameplay/camera/eyeSettle.ts:50

Realm’s OrbitCamera settle, lift and clear (threejs-game-template v2, packages/engine/src/OrbitCamera.ts), and the metres the eye ended up from the aim, which the next frame eases out of. In at once and out eased: a trunk she walks behind has to be in front of the eye on the frame it arrives, while a snap back to the full distance the frame she steps clear reads as a lurch.

Parameter Type
__namedParameters SettleEyeOptions

number