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readGameSave

readGameSave(world): { camera?: { azimuth: number; distance: number; polar: number; }; hero?: { facing: number; health: { current: number; maximum: number; }; position: Vector3; }; wallet?: { coins: number; }; } | null

Defined in: packages/engine/src/gameplay/save.ts:8

Parameter Type
world World

{ camera?: { azimuth: number; distance: number; polar: number; }; hero?: { facing: number; health: { current: number; maximum: number; }; position: Vector3; }; wallet?: { coins: number; }; } | null