Jump
constJump:Trait<{airSeconds:number;fallSpeed:number;grounded:boolean; }>
Defined in: packages/engine/src/gameplay/hero/traits.ts:58
Whether the last step ended with her on the ground, how long she has been off it, and her vertical speed in metres a second, negative downward. The physics writes all three after it moves her, and a correction rebuilds her body from the room’s.