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checkDayLength

checkDayLength(realSecondsPerCycle): boolean

Defined in: packages/engine/src/gameplay/world/actions.ts:63

Whether the clock can run on a day length. advanceDayClock divides by it every frame: zero or NaN turns the hour to NaN for good, a negative length runs the day backwards and an infinite one stops it.

Parameter Type
realSecondsPerCycle number

boolean