isPlayerSteering
isPlayerSteering():
boolean
Defined in: packages/engine/src/platform/input.ts:143
Whether the player is on a movement control at all. The intent alone cannot say: opposite keys cancel to the same nought as a hand off the keyboard, and a caller that hands control back on any input owes them the difference. Climb is not a movement control: the free camera reads it alone, and the hero never steers on it.
Returns
Section titled “Returns”boolean