Skip to content

TrackSurfaceProps

TrackSurfaceProps = object & Omit<TrackSurfaceOptions, "zones"> | { geometry: BufferGeometry; }

Defined in: packages/engine/src/components/TrackSurface.tsx:13

Name Type Description
materials TrackSurfaceViewProps["materials"] A material element for each zone, by the zone’s name, such as { snow: <meshStandardMaterial />, ice: <meshStandardMaterial /> }. The first draws every stretch no zone claims, and terrain draws the land when there is some.
receiveShadow? boolean Takes the shadows other things cast on it.