dumpKey
dumpKey(
world,entity):string
Defined in: packages/engine/src/gameplay/harness.ts:311
The key dumpState files an entity under: its index, and after a dot
its generation once koota has reused the index, since a coin destroyed
and a player spawned in one send share it. A room’s world files an
Entity of its scene under its place, so each client’s scene finds it.
A replica files a streamed entity under its key in the source, so the
two dump alike, and its own entities under local:, apart from the
stream’s.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
entity |
Entity |
Returns
Section titled “Returns”string