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setObstacles

setObstacles(handle, obstacles): void

Defined in: packages/engine/src/gameplay/physics/world.ts:99

Replaces the hulls with one convex hull per merge group of obstacles, which the bake keeps per placement, or none for null. Runs once per bake, never during a step’s actors.

Parameter Type
handle PhysicsHandle
obstacles MeshBVH | null

void