WeaponSettings
Defined in: packages/engine/src/gameplay/weapons/traits.ts:16
What a weapon does, which the room holds every shot to.
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
damage |
number |
Health one hit takes. |
kind |
WeaponKind |
- |
model? |
string |
The registered model a projectile is drawn as; none draws nothing. |
range |
number |
Metres a shot reaches. |
shotsPerSecond |
number |
The most shots a second a player fires with it. |
speed? |
number |
Metres a second a projectile flies: defaultProjectileSpeed when left out. An instant shot has none. |