CameraSettings
CameraSettings =
Pick<TraitRecord<typeofCameraTrait>,"fov"|"minDistance"|"maxDistance"|"minPolarAngle"|"maxPolarAngle"|"eyeHeightFraction"|"settle"|"latch">
Defined in: packages/engine/src/gameplay/camera/camera.ts:115
What a rig sets and the devtools edit on a camera: its lens, its stops, its aim and how it follows.