CameraFraming
CameraFraming =
NonNullable<Save["camera"]>
Defined in: packages/engine/src/gameplay/camera/camera.ts:45
What the save keeps of where the camera stands.
CameraFraming =
NonNullable<Save["camera"]>
Defined in: packages/engine/src/gameplay/camera/camera.ts:45
What the save keeps of where the camera stands.