EntityProps
Defined in: packages/engine/src/components/Entity.tsx:74
Extends
Section titled “Extends”PropsWithChildren
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
authority? |
AuthorityContext |
- |
children? |
ReactNode |
- |
collider? |
ColliderProps |
Read at spawn. Without one the entity has no body: a walker’s is its own, and a coin without one is walked through. ponytail: a change after mount is ignored; rebuilding the body on one when a game needs a kind to change at runtime. |
model? |
string |
The name of a registered model, or a path the game serves such as /assets/statue.glb, drawn inside the entity’s group. |
name? |
string |
The entity’s row name in the devtools tree; the component’s own when left out. |
position? |
Position |
- |