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InputState

Defined in: packages/engine/src/stores/input.ts:10

Property Type Description
intent Vector2 Where the player steered on the last frame; see MovementIntent.
jump () => void Asks for one jump, as a press of Space does: the on-screen tap’s.
steer (direction) => void Points the on-screen stick; the direction is copied. A Joystick’s onSteer calls it to reach the hero.
steering boolean Whether the player was on a movement control at all.