placeScatter
placeScatter(
surface,share?):ScatterPlacement[]
Defined in: packages/engine/src/gameplay/map/scatterPlacement.ts:92
share scales the density of every kind that does not block, 0 to 1:
the quality tier’s cut of what only decorates. A kind that blocks
stands in full whatever the share, so a room and every device stand the
same rocks and trees. A lower share keeps a subset of a higher one’s
placements, because it only moves the survival threshold.
Parameters
Section titled “Parameters”| Parameter | Type | Default value |
|---|---|---|
surface |
GroundSurface |
undefined |
share |
number |
1 |