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ShotMessage

Defined in: packages/engine/src/gameplay/replication/protocol.ts:199

A shot, fired from origin along direction, a unit vector. The room judges it against where each target stood at step: the room’s step the shooter’s picture showed as she fired, to the fraction of a step.

Property Type Description
direction [number, number, number] -
origin [number, number, number] -
step number -
type Shot -
weapon string The weapon, by the name the world registered it under.