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stepReplica

stepReplica(world, session, input): Move | null

Defined in: packages/engine/src/gameplay/replication/client.ts:487

Runs one step of a client’s world on the move in progress, beginning a move on input when the last is whole, with the streamed walkers’ bodies where the frame draws them. Returns the move this step completed, for the loop to send, or null. Before the welcome it steps the world on input and runs no move.

Parameter Type
world World
session RoomSession
input StepInput

Move | null