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MovementPreset

Defined in: packages/engine/src/gameplay/hero/movement.ts:65

A whole record of movement settings a game picks by name.

Realistic: "realistic"

Defined in: packages/engine/src/gameplay/hero/movement.ts:71

A third of a second to full speed and to a stop, and her feet planted for a turn from a stand.


Responsive: "responsive"

Defined in: packages/engine/src/gameplay/hero/movement.ts:68

The engine’s defaults: full speed in a tenth of a second, and a pivot rather than a turn on the spot.