ProjectileFlight
Defined in: packages/engine/src/gameplay/weapons/traits.ts:37
A projectile in flight: the health it takes from the first target in its path, how fast it flies, the metres left of its range, and who fired it, whom it passes through.
Properties
Section titled “Properties”| Property | Type |
|---|---|
damage |
number |
metresLeft |
number |
shooter |
Entity | null |
velocity |
Vector3 |