TrackMoverTrait
constTrackMoverTrait:Trait<{airSeconds:number;distance:number;drag:number;enabled:boolean;fallScale:number;friction:number;gravity:number;height:number;jump:boolean;jumpHeight:number;lateral:number;lateralSpeed:number;rideHeight:number;sideAcceleration:number;sideResponse:number;sideSpeed:number;speed:number;steer:number;verticalSpeed:number; }>
Defined in: packages/engine/src/gameplay/track/traits.ts:12
An entity riding a track in its own coordinates, with no physics body:
gravity along the slope is one term, so the speed is stated rather than
read back off a solver. The defaults are sled’s tuning, gravity aside,
which is the world’s. Grounded is height at zero. The track itself is
on TrackRef, so a dump of this one is the ride and nothing else.