readCameraFraming
readCameraFraming(
world): {azimuth:number;distance:number;polar:number; } |null
Defined in: packages/engine/src/gameplay/camera/camera.ts:187
Where the camera stands, or null with no camera, which is the save’s cue that there is nothing yet worth writing.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
Returns
Section titled “Returns”{ azimuth: number; distance: number; polar: number; } | null