Skip to content

readCameraFraming

readCameraFraming(world): { azimuth: number; distance: number; polar: number; } | null

Defined in: packages/engine/src/gameplay/camera/camera.ts:187

Where the camera stands, or null with no camera, which is the save’s cue that there is nothing yet worth writing.

Parameter Type
world World

{ azimuth: number; distance: number; polar: number; } | null