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WeaponProps

Defined in: packages/engine/src/components/Weapon.tsx:20

Property Type Default value Description
button? PointerButton PointerButton.Primary -
damage number undefined Health one hit takes.
kind? WeaponKind undefined -
model? string undefined The registered model a projectile is drawn as; none draws nothing.
name string undefined The name its shots go to the room under: one per weapon.
range number undefined Metres a shot reaches.
shotsPerSecond number undefined The most shots a second a player fires with it.
speed? number undefined Metres a second a projectile flies: defaultProjectileSpeed when left out. An instant shot has none.