advanceRound
advanceRound(
world,deltaSeconds):void
Defined in: packages/engine/src/gameplay/world/round.ts:21
Scores each round in play from the player’s wallet and its laps, then
counts its clock: won the step the score reaches the target or the last
lap is in, lost the step the time runs out. A round counting down plays
once its countdown is spent; one that is ready waits for startRound.
A round that has ended holds its clock and its score.
ponytail: a lap line counts any mover’s entry, one player’s until a
room races several.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
deltaSeconds |
number |
Returns
Section titled “Returns”void